> whoami
Bradley Bayley
Game Developer & AI Engineer
I'm Bradley Bayley — a game developer & ai engineer working at the seam between game development and applied AI. Most days that means writing Verse for UEFN, building agents that automate real workflows, and fitting probability models to systems that need to feel fair under pressure.
Islandside is the long-form home for that work — case studies of games I've shipped, agent architectures I've found useful, and the quantitative logic that ties them together.
Get in touch
- bbayley50@gmail.com — the fastest way to reach me. Open to interesting collaborations.
- RSS — every post, no algorithm in the middle.